Base32HexEncoder
Documentation |
#include <cryptopp/base32.h>
|
The Base32HexEncoder encodes bytes into base 32 characters. Base32HexEncoder
uses the extended hex alphabet specified in RFC 4648, The Base16, Base32, and Base64 Data Encodings. The partner decoder is a Base32HexDecoder.
The Base32HexEncoder
and Base32HexDecoder
alphabet is 0123456789ABCDEFGHIJKLMNOPQRSTUV
. The decoder accepts both uppercase and lowercase values. The decoder ignores characters not in the alphabet.
If you need a different alphabet then you have three choices. First, you can visit the Category:Encoder page and see if the encoder already exists. Second, you can swap-in a different alphabet as detailed in Changing Alphabets. Third, you can create a new encoder based on an existing one, like Base64Encoder.
The Base32HexEncoder
takes a pointer to a BufferedTransformation
. Because a pointer is taken, the Base32HexEncoder
owns the attached transformation, and therefore will destroy it. See ownership for more details.
Note well: decoders skip characters that are not in the particular alphabet. If you incorrectly choose the wrong decoder, like a Base32Decoder
instead of a Base32HexDecoder
, then the mischosen decoder will silently skip unrecognized characters.
Documentation |
#include <cryptopp/base32.h>
|
Construction
Base32HexEncoder (BufferedTransformation *attachment=NULL, bool uppercase=true, int outputGroupSize=0, const std::string &separator=":", const std::string &terminator="")
attachment
is a BufferedTransformation, such as another filter or sink. If attachment
is NULL
, then the Base32HexEncoder
object will internally accumulate the output byte stream.
uppercase
specifies whether the encoder should output uppercase (true
) or lowercase (case
) encodings.
outputGroupSize
is an output formatting option and determines the number of hexadecimal digit groups. For example, if outputGroupSize = 4
, then an output string is formatted as "99ZP:5VF5:XKN2:S75G:KXCD:GIST".
separator
is a string used as a delimiter. The default is a colon, and a space (with a grouping of 4) will format the string as "99ZP 5VF5 XKN2 S75G KXCD GIST".
terminator
appends the string to the output.
Sample Programs
The following is a small collection of sample programs to demonstrate using the Base32HexEncoder
.
Encoding a Binary String (Non-Filter)
The following demonstrates decoding a string using Put
and Get
.
byte decoded[] = { 0xFF, 0xEE, 0xDD, 0xCC, 0xBB, 0xAA, 0x99, 0x88, 0x77, 0x66, 0x55, 0x44, 0x33, 0x22, 0x11, 0x00 }; string encoded; Base32HexEncoder encoder; encoder.Put(decoded, sizeof(decoded)); encoder.MessageEnd(); word64 size = encoder.MaxRetrievable(); if(size) { encoded.resize(size); encoder.Get((byte*)&encoded[0], encoded.size()); } cout << encoded << endl;
Note that Get
used &encoded[0]
. It is the C++ way to get the non-const pointer to the string's data from the string.
A run of the above program produces the following output.
$ ./test.exe VVNDRJ5RLACOGTR6AL2368GH00
Encoding a Binary String (Filter)
Encoding a String (Non-Filter) performed a Put/Get sequence to transform the data. Crypto++ offers filters, which can simplify the process as shown below by taking advantage of Crypto++'s pipeline design.
byte decoded[] = { 0xFF, 0xEE, 0xDD, 0xCC, 0xBB, 0xAA, 0x99, 0x88, 0x77, 0x66, 0x55, 0x44, 0x33, 0x22, 0x11, 0x00 }; string encoded; StringSource ss(decoded, sizeof(decoded), true, new Base32HexEncoder( new StringSink(encoded) ) // Base32HexEncoder ); // StringSource cout << encoded << endl;
As with the previous example, a run produces the following output.
$ ./test.exe VVNDRJ5RLACOGTR6AL2368GH00
Attaching a BufferedTransformation
Sometimes its advantageous to attach (or change an attached) BufferedTransformation on the fly. The code below attaches a StringSink at runtime.
byte decoded[] = { 0xFF, 0xEE, 0xDD, 0xCC, 0xBB, 0xAA, 0x99, 0x88, 0x77, 0x66, 0x55, 0x44, 0x33, 0x22, 0x11, 0x00 }; string encoded; Base32HexEncoder encoder; encoder.Attach( new StringSink( encoded ) ); encoder.Put( decoded, sizeof(decoded) ); encoder.MessageEnd();
Attach
returns the previous attached transformation. The caller is responsible for deleting the previous filter if its non-NULL. If you want to attach a new transformation and delete the current one, then use the Detach
method. Detach
will free the currently attached filter, and add the new transformation.
Changing Alphabets
The following program changes the Base32HexEncoder alphabet from DUDE to RFC 4648 alphabet.
// Encoder Base32HexEncoder encoder; const byte ALPHABET[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567"; AlgorithmParameters params = MakeParameters(Name::EncodingLookupArray(),(const byte *)ALPHABET); encoder.IsolatedInitialize(params); // Decoder int lookup[256]; const byte ALPHABET[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567"; Base64Decoder::InitializeDecodingLookupArray(lookup, ALPHABET, 32, true); Base32Decoder decoder; AlgorithmParameters params = MakeParameters(Name::DecodingLookupArray(),(const int *)lookup); decoder.IsolatedInitialize(params);
Missing Data
Its not uncommon to send data through a pipeline and then have nothing in the sink. This is usually due to the compiler matching the wrong function. For example:
string source = "FF 88 00", destination; StringSink ss(source, new HexDecoder( new StringSink(destination) ) // HexDecoder ); // StringSink
After the above code executes, destination
will likely be empty because the compiler coerces the HexDecoder
(the pointer) to a bool
(the pumpAll
parameter), which leaves the StringSource
's attached transformation NULL
. The compiler will do so without warning, even with -Wall -Wextra -Wconversion
. To resolve the issue, explicitly specify the pumpAll
parameter:
string source = "FF 88 00", destination; StringSink ss(source, true /*pumpAll*/, new HexDecoder( new StringSink(destination) ) // HexDecoder ); // StringSink
Another way data ends up missing is failing to call MessageEnd()
when pumping data. For example, the following may not produce expected results:
// The 4-bit nibble will be buffered waiting for another nibble string source = "FF 88 0", destination; HexDecoder decoder(new StringSink(destination)); decoder.Put(source.data(), source.size()); // Do something with destination
In the case of a Base32 encoder, the filter will buffer the first three octets while waiting on a fourth octet. Be sure to call MessageEnd()
when data comes up missing:
string source = "FF 88 0", destination; HexDecoder decoder(new StringSink(destination)); decoder.Put(source.data(), source.size()); decoder.MessageEnd(); // Do something with destination