Crypto++ 8.9
Free C++ class library of cryptographic schemes
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Hardware generated random numbers using RDSEED instruction. More...
#include <rdrand.h>
Public Member Functions | |
RDSEED () | |
Construct a RDSEED generator. | |
virtual void | GenerateBlock (byte *output, size_t size) |
Generate random array of bytes. | |
virtual void | DiscardBytes (size_t n) |
Generate and discard n bytes. | |
virtual void | IncorporateEntropy (const byte *input, size_t length) |
Update RNG state with additional unpredictable values. | |
std::string | AlgorithmProvider () const |
Retrieve the provider of this algorithm. | |
Public Member Functions inherited from RandomNumberGenerator | |
virtual bool | CanIncorporateEntropy () const |
Determines if a generator can accept additional entropy. | |
virtual byte | GenerateByte () |
Generate new random byte and return it. | |
virtual unsigned int | GenerateBit () |
Generate new random bit and return it. | |
virtual word32 | GenerateWord32 (word32 min=0, word32 max=0xffffffffUL) |
Generate a random 32 bit word in the range min to max, inclusive. | |
virtual void | GenerateIntoBufferedTransformation (BufferedTransformation &target, const std::string &channel, lword length) |
Generate random bytes into a BufferedTransformation. | |
template<class IT > | |
void | Shuffle (IT begin, IT end) |
Randomly shuffle the specified array. | |
Public Member Functions inherited from Algorithm | |
Algorithm (bool checkSelfTestStatus=true) | |
Interface for all crypto algorithms. | |
virtual std::string | AlgorithmName () const |
Provides the name of this algorithm. | |
Public Member Functions inherited from Clonable | |
virtual Clonable * | Clone () const |
Copies this object. | |
Static Public Member Functions | |
static const char * | StaticAlgorithmName () |
Hardware generated random numbers using RDSEED instruction.
RDSEED::RDSEED | ( | ) |
Construct a RDSEED generator.
Empirical testing under a 6th generation i7 (6200U) shows RDSEED fails to fulfill requests at about once every for every 256 bytes requested. The generator runs about 4 times slower than RDRAND.
RDSEED_Err | if the random number generator is not available |
Definition at line 308 of file rdrand.cpp.
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inlinestatic |
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virtual |
Generate random array of bytes.
output | the byte buffer |
size | the length of the buffer, in bytes |
Reimplemented from RandomNumberGenerator.
Definition at line 313 of file rdrand.cpp.
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virtual |
Generate and discard n bytes.
n | the number of bytes to generate and discard |
the RDSEED generator discards words, not bytes. If n is not a multiple of a machine word, then it is rounded up to that size.
Reimplemented from RandomNumberGenerator.
Definition at line 319 of file rdrand.cpp.
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inlinevirtual |
Update RNG state with additional unpredictable values.
input | unused |
length | unused |
The operation is a nop for this generator.
Reimplemented from RandomNumberGenerator.
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inlinevirtual |
Retrieve the provider of this algorithm.
The algorithm provider can be a name like "C++", "SSE", "NEON", "AESNI", "ARMv8" and "Power8". C++ is standard C++ code. Other labels, like SSE, usually indicate a specialized implementation using instructions from a higher instruction set architecture (ISA). Future labels may include external hardware like a hardware security module (HSM).
Generally speaking Wei Dai's original IA-32 ASM code falls under "SSE2". Labels like "SSSE3" and "SSE4.1" follow after Wei's code and use intrinsics instead of ASM.
Algorithms which combine different instructions or ISAs provide the dominant one. For example on x86 AES/GCM
returns "AESNI" rather than "CLMUL" or "AES+SSE4.1" or "AES+CLMUL" or "AES+SSE4.1+CLMUL".
Reimplemented from Algorithm.