Crypto++ 8.9
Free C++ class library of cryptographic schemes
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Automatically Seeded Randomness Pool. More...
#include <osrng.h>
Public Member Functions | |
AutoSeededRandomPool (bool blocking=false, unsigned int seedSize=32) | |
Construct an AutoSeededRandomPool. | |
void | Reseed (bool blocking=false, unsigned int seedSize=32) |
Reseed an AutoSeededRandomPool. | |
Public Member Functions inherited from RandomPool | |
RandomPool () | |
Construct a RandomPool. | |
bool | CanIncorporateEntropy () const |
Determines if a generator can accept additional entropy. | |
void | IncorporateEntropy (const byte *input, size_t length) |
Update RNG state with additional unpredictable values. | |
void | GenerateIntoBufferedTransformation (BufferedTransformation &target, const std::string &channel, lword size) |
Generate random bytes into a BufferedTransformation. | |
Public Member Functions inherited from RandomNumberGenerator | |
virtual byte | GenerateByte () |
Generate new random byte and return it. | |
virtual unsigned int | GenerateBit () |
Generate new random bit and return it. | |
virtual word32 | GenerateWord32 (word32 min=0, word32 max=0xffffffffUL) |
Generate a random 32 bit word in the range min to max, inclusive. | |
virtual void | GenerateBlock (byte *output, size_t size) |
Generate random array of bytes. | |
virtual void | DiscardBytes (size_t n) |
Generate and discard n bytes. | |
template<class IT > | |
void | Shuffle (IT begin, IT end) |
Randomly shuffle the specified array. | |
Public Member Functions inherited from Algorithm | |
Algorithm (bool checkSelfTestStatus=true) | |
Interface for all crypto algorithms. | |
virtual std::string | AlgorithmName () const |
Provides the name of this algorithm. | |
virtual std::string | AlgorithmProvider () const |
Retrieve the provider of this algorithm. | |
Public Member Functions inherited from Clonable | |
virtual Clonable * | Clone () const |
Copies this object. | |
Static Public Member Functions | |
static const char * | StaticAlgorithmName () |
Automatically Seeded Randomness Pool.
This class seeds itself using an operating system provided RNG. AutoSeededRandomPool was suggested by Leonard Janke.
You should reseed the generator after a fork() to avoid multiple generators with the same internal state.
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inlineexplicit |
Construct an AutoSeededRandomPool.
blocking | controls seeding with BlockingRng or NonblockingRng |
seedSize | the size of the seed, in bytes |
Use blocking to choose seeding with BlockingRng or NonblockingRng. The parameter is ignored if only one of these is available.
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inlinestatic |
void AutoSeededRandomPool::Reseed | ( | bool | blocking = false, |
unsigned int | seedSize = 32 ) |
Reseed an AutoSeededRandomPool.
blocking | controls seeding with BlockingRng or NonblockingRng |
seedSize | the size of the seed, in bytes |